- The added line is THIS COLOR.
- The deleted line is THIS COLOR.
- 階調表現:組織的ディザ法
-- http://www2.tbb.t-com.ne.jp/mark/diza.html
- ディザ行列
-- http://emit.jp/prog/prog_d0.html
- Libcaca study: the science behind colour ASCII art
-- http://caca.zoy.org/study/index.html
* メソッド [#x2679dc4]
- Floyd - Steinberg
* その他 [#tbd84d8f]
-
- Dithering part three – real world 2D quantization dithering
-- https://bartwronski.com/2016/10/30/dithering-part-one-simple-quantization/
-- https://bartwronski.com/2016/10/30/dithering-part-two-golden-ratio-sequence-blue-noise-and-highpass-and-remap/
-- https://bartwronski.com/2016/10/30/dithering-part-three-real-world-2d-quantization-dithering/
- Tech Note: Shader Snippets for Efficient 2D Dithering
-- https://developer.oculus.com/blog/tech-note-shader-snippets-for-efficient-2d-dithering/
- [[Stippling]] (点描)
* 関連 [#rel]
- 減色 ([[ColorQuantization]])
- [[Noise]]