#author("2025-07-28T07:08:04+00:00","default:yoya","yoya")
#author("2025-09-03T17:22:10+00:00","default:yoya","yoya")
[[Windower/Lua]]
* 戦闘終了 [#t4ea4738]
- https://github.com/Technyze/XIVHotbar2/issues/17
if id == 0x02D then -- Kill Message
mob_killed = true
old_level = windower.ffxi.get_player().main_job_level
elseif mob_killed and id == 0x061 then -- Mob Killed and Char Stats Message
local packet = packets.parse('incoming', original)
(略)
mob_killed = false
- https://github.com/toast-ffxi/FFXIAddons/blob/main/ATA/ATA.lua
windower.register_event('incoming chunk', function(id, data, modified, injected, blocked)
if id == 0x029 then -- Action Message
actionMessageHandler(packets.parse('incoming', data))
function actionMessageHandler(amPacket)
-- If enemy defeated or falls to the ground message
if amPacket.Message == 6 or amPacket.Message == 20 then
local mobData = windower.ffxi.get_mob_by_id(amPacket.Target)
* 戦闘アクション [#qaa9bffb]
https://github.com/Windower/Lua/blob/dev/addons/libs/packets/fields.lua#L1799
enums.action_in = {
[1] = 'Melee attack',
[2] = 'Ranged attack finish',
[3] = 'Weapon Skill finish',
[4] = 'Casting finish',
[5] = 'Item finish',
[6] = 'Job Ability',
[7] = 'Weapon Skill start',
[8] = 'Casting start',
[9] = 'Item start',
[11] = 'NPC TP finish',
[12] = 'Ranged attack start',
[13] = 'Avatar TP finish',
[14] = 'Job Ability DNC',
[15] = 'Job Ability RUN',
}
* 連携 [#skillchain]
- https://github.com/Ivaar/Skillchains/blob/master/Skillchains.lua
- https://github.com/Sippius/Ashita-v4-addons/blob/main/chains/chains.lua
- https://github.com/mousseng/xitools/blob/master/addons/skillchain/skillchain.lua
- https://github.com/Windower/Lua/blob/live/addons/battlemod/parse_action_packet.lua#L340
>
if m.add_effect_message > 287 and m.add_effect_message < 303 then m.simp_add_name = skillchain_arr[m.add_effect_message-287]
elseif m.add_effect_message > 384 and m.add_effect_message < 399 then m.simp_add_name = skillchain_arr[m.add_effect_message-384]
elseif m.add_effect_message > 766 and m.add_effect_message < 769 then m.simp_add_name = skillchain_arr[m.add_effect_message-752]
elseif m.add_effect_message > 768 and m.add_effect_message < 771 then m.simp_add_name = skillchain_arr[m.add_effect_message-754]