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[[Audio]] > [[3DAudio]]

- VRで重要な3Dオーディオの使い方 基礎と事例紹介編【CEDEC2017】
--  http://www.moguravr.com/cedec2017-3d-audio/


- [CEDEC 2017]基礎からすっかり分かる「これで解決! ゲームに必要な3Dオーディオの全て」の聴講レポート
--  https://www.4gamer.net/games/999/G999905/20170906078/

- [[Tempest3DAudio]] (PlayStation5) 

* レンダリング [#h20907e1]

- [[VBAP]]
- [[Ambisonics]]
- [[Binaural]]
- Boundary Surface Control ([[BoSC]])
- Variable Reflection Acoustic Wall System ([[VRAWS]])

- [[Omnitone]]

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